Costs
Hardware you're likely to already have!
Software is free!
Shallow Learning Curve.
Development time can be as short as a few hours (with experience and templates)
Rendering can take as little as seconds per frame.
Assessment
In an attempt to assess recent efforts in curriculum enhancement, students currently enrolled in their first semester of calculus-based physics were polled via an anonymous mid-semester survey on a number of technology-based resources. The following questions and responses provide some valuable feedback:
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How helpful are the computer animations presented in class in helping you understand the material? |
How often do you access the animations available from the Schuylkill Physics web server? |
How useful are the Physics 211 web-based quizzes in allowing you to develop an understanding of the material? |
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|
A great deal |
54% (7) |
Very often |
0% (0) |
A great deal |
77% (10) |
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A fair amount |
38% (5) |
Often |
15% (2) |
A fair amount |
15% (2) |
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|
Some |
8% (1) |
Sometimes |
31% (4) |
Some |
8% (1) |
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|
A little |
0% (0) |
A little |
54% (7) |
A little |
0% (0) |
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|
None |
0% (0) |
Never |
0% (0) |
None |
0% (0) |
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