Building 3-D Objects and Animations
How? (Are 3-D rendering packages too complex ?)
POV-Ray uses a source file and a Scene Description Language
Lighting: ambient, point and complex light source
Camera: viewpoint, field of view (special effects)
Simple Objects: sphere, cylinder, box
Transformations: translation, rotation, scale
Constructive Solid Geometry (CSG): Mathematically
oriented object combinations: union, intersection, difference
Scripting: loops, calculations, (structured) programing,
functions, macros, include files
Animation Frame creation tools
VirtualDub creates actual media file from frames
created with POV-Ray