#version 3.5; #include "colors.inc" global_settings { assumed_gamma 1.0 } background {color rgb <1,1,1> } sphere { <0, 0, 0>, 0.5 pigment{White}} camera { location <0.0, 0, -4.0> look_at <0.0, 0.0, 0.0> } light_source { <0, 4, -20> }