/* Antialias=on Antialias_Threshold=0.2 Antialias_Depth=3 Input_File_Name=simple_venus_spin.pov Output_File_Name=simple_venus_spin Initial_Frame=1 Final_Frame=100 Initial_Clock=.0 Final_Clock=1 Cyclic_Animation=on Pause_when_Done=off +FC */ #version 3.5; #include "colors.inc" global_settings { assumed_gamma 1 ambient_light color rgb 1 } //background{color rgb <1,1,1,>/10} // ---------------------------------------- #declare cscale=10; camera { location <0, 0.5, -4.0>*cscale direction 1.5*z right x*image_width/image_height look_at <0.0, 0.0, 0.0> angle 50/cscale } #declare lclock=clock+.125; light_source { <0, 0, 0> // light's position (translated below) color rgb <1, .8, .7> // light's color translate <-0, 0, -10>*100 } // ---------------------------------------- sphere { 0, 1 texture { pigment { image_map { jpeg "mar0kuu2_cont.jpg" map_type 1 interpolate 4 } } finish{ ambient .0 diffuse 1.0} /* normal { bump_map { jpeg "ven0ajj2.jpg" map_type 1 interpolate 4 bump_size 10 } } */ rotate 0*y } scale 1 rotate -y*(lclock*360+90)}