Quick Introduction to 2D and 3D Coordinates

Accessibility Note: This document provides an accessible, condensed alternative to an animation introducing two-dimensional and three-dimensional coordinate systems. It presents the essential concepts of position and coordinate values in a simple, text-based format.

This guide focuses on how objects are located and tracked using coordinates that change continuously as objects move.

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2D Coordinates

A coordinate system is shown with two directions: horizontal x and vertical y.

Positive x is to the right, and positive y is upward.

A square moves through the space while its position is displayed using x and y values.

As the square moves, both coordinates update continuously. Most motion involves changes in both x and y at the same time.

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Transition to 3D

The square becomes a cube as depth is added to the scene.

A third direction, called the z-axis, is introduced. The z direction points outward toward the viewer.

Position is now described using three values: x, y, and z.

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3D Coordinates

The cube moves through space while its x, y, and z values update continuously.

Positive z corresponds to motion toward the viewer, while motion away from the viewer decreases the z value.

All three coordinates can change together as the cube moves through space.

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Key Idea

At any moment, the three coordinate values—x, y, and z—define a single position in space.

This is how virtual environments represent and track where objects are located.

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