Kinematics Explorer
Kinematics is the study of the motion of objects. This exercise will allow
you to examine the relationshp between position
, velocity and acceleration
in 2 dimensions. The controls for this applet are pretty simple: drag the
blue object around to set its initial position. Drag the tip of the green
arrow that extends from the object to set its initial velocity. The
acceleration is controlled by dragging the red arrow in the smaller panel
to the right of the main panel.
Once you start the applet you can
control the motion of the object by manipulating its acceleration via that
acceleration control in the right panel. The resulting postion velocity
and acceleration vectors are all displayed in the main panel.
Use
your observations of the object's motion in response to your control of
the acceleration to answer the following questions:
-
What does it take for the object to travel in a straight line? Does it
have to travel at a constant speed? Can it travel in a straight line
with a velocity that is not constant?
-
What does the motion of the object look like of the acceleration is
constant in magnitude and direction (say straight downwards towards
the bottom of your monitor)? What happens if the initial velocity is
in the same direction as the constant acceleration? The opposite
direction as the constant acceleration? At some angle with respect to
the constant acceleration?
-
What does it make the object travel in some sort of closed path, like
a circle? Try to make the object loop about origin (designated by the
two small crossed lines at the center of the main panel). What is the
relationship between the acceleration vector and the velocity vector
when the object makes a turn at constant speed?